Hello,
I am a new user of Magma. I am looking for a basic code example for running the SpMV (Sparse Matrix Vector Multiplication), lets say using the CSR format, on the GPU side. The examples I found in the downloaded package were not very helpful because I just switched to Magma and the code is all new for me.
Thanks,
Basic code for SpMV on GPU

 Posts: 90
 Joined: Tue Sep 02, 2014 5:44 pm
Re: Basic code for SpMV on GPU
Dear Akrem Benatia,
assuming you have your matrix of size n in the CSRarray *row *col *val on the CPU, you can pass this matrix to MAGMAsparse via
magma_d_matrix A={Magma_CSR},
magma_zcsrset( n, n, row, col, val &A, queue );
Then, you may want to initialize vectors on the GPU and copy the system to the device:
magma_d_matrix dA={Magma_CSR}, dx={Magma_DENSE}, dy={Magma_DENSE};
magma_dvinit( &dx, Magma_DEV, n, 1, 1.0, queue );
magma_dvinit( &dx, Magma_DEV, n, 1, 0.0, queue );
magma_dmtransfer( A, &dA, Magma_CPU, Magma_DEV, queue );
Now you can run your CSRSpMV y=Ax:
magma_d_spmv( 1.0, A, x, 0.0, y, queue );
In case you want to use a different format, e.g. SELLP,, you have to convert the matrix first:
magma_d_matrix B={Magma_CSR}, dA={Magma_CSR}, dx={Magma_DENSE}, dy={Magma_DENSE};
magma_dvinit( &dx, Magma_DEV, n, 1, 1.0, queue );
magma_dvinit( &dx, Magma_DEV, n, 1, 0.0, queue );
// you can modify parameters in SELLP:
B.blocksize = 32; // as example: rowblocks of 32
B.alignment = 1; // as example: 1 thread per row, multiple are possible
magma_dmconvert( A, &B, Magma_CSR, Magma_SELLP, queue );
magma_dmtransfer( B, &dA, Magma_CPU, Magma_DEV, queue );
Now you can run your SELLPSpMV y=Ax:
magma_d_spmv( 1.0, A, x, 0.0, y, queue );
Hope this helps! Please let me know if you have further questions.
Hartwig
assuming you have your matrix of size n in the CSRarray *row *col *val on the CPU, you can pass this matrix to MAGMAsparse via
magma_d_matrix A={Magma_CSR},
magma_zcsrset( n, n, row, col, val &A, queue );
Then, you may want to initialize vectors on the GPU and copy the system to the device:
magma_d_matrix dA={Magma_CSR}, dx={Magma_DENSE}, dy={Magma_DENSE};
magma_dvinit( &dx, Magma_DEV, n, 1, 1.0, queue );
magma_dvinit( &dx, Magma_DEV, n, 1, 0.0, queue );
magma_dmtransfer( A, &dA, Magma_CPU, Magma_DEV, queue );
Now you can run your CSRSpMV y=Ax:
magma_d_spmv( 1.0, A, x, 0.0, y, queue );
In case you want to use a different format, e.g. SELLP,, you have to convert the matrix first:
magma_d_matrix B={Magma_CSR}, dA={Magma_CSR}, dx={Magma_DENSE}, dy={Magma_DENSE};
magma_dvinit( &dx, Magma_DEV, n, 1, 1.0, queue );
magma_dvinit( &dx, Magma_DEV, n, 1, 0.0, queue );
// you can modify parameters in SELLP:
B.blocksize = 32; // as example: rowblocks of 32
B.alignment = 1; // as example: 1 thread per row, multiple are possible
magma_dmconvert( A, &B, Magma_CSR, Magma_SELLP, queue );
magma_dmtransfer( B, &dA, Magma_CPU, Magma_DEV, queue );
Now you can run your SELLPSpMV y=Ax:
magma_d_spmv( 1.0, A, x, 0.0, y, queue );
Hope this helps! Please let me know if you have further questions.
Hartwig
Re: Basic code for SpMV on GPU
Dear Mr. Hartwig
Thank you very much, that was very helpful.
Akrem
Thank you very much, that was very helpful.
Akrem